Legend Of Grimrock: A Bit Of D&D, Without All The Work.

I’ve never been more excited to find a loin clothe or a pair of sandals in a game before. When I found a cloak for my rogue styled lizard man, Lando Calizardian, I actually yelled out, “Holy sh*t, a cloak!”. That is the kind of atmosphere Legend of Grimrock creates; items are not littered throughout its narrow dungeon hallways like they are in Skyrim, dead monsters don’t regularly drop magical items as they do in Diablo 3. In Legend of Grimlock, scarcity is in abundance, as is tension.

What's around the corner or down the next flight of steps? Legend of Grimrock keeps you scared and guessing.


Legend of Grimrock pays homage to the grid based movement games of the DOS era, and it does it very well. Almost Human Ltd., who run their offices out of the bottom floor of an apartment building, are the small Finnish based developers behind Legend of Grimrock. Almost Human have perfectly captured the fun of games like Eye of the Beholder and Dungeon Master, and sprinkled in the perfect amount of modern to make it appeal to today’s gamer.

Save often, not just at save crystal locations, because you will die often.

The grid based movement reminds me of another game that dictates movement via squares, Dungeons & Dragons. Many elements of the book based RPG game can be seen within Legend of Grimrock. The roles the four individuals, positioned in a 2×2 formation, are almost identical to the roles of my party members from past D&D encounters. The two individuals leading the way are boneheads with bats (swords, axes, or maces) who dish out punishment while acting as a shield for the more fragile individuals positioned behind them – they essentially act as tanks do in many MMO games or like warriors in D&D. Behind the meat shields is the aforementioned rogue Lando Calizardian, who is good with a bow and other projectile weapons (but can also be designed to be an effective assassin who is handy with a dagger). The final character type can almost be guessed is you have any experience with D&D. My green bipedal bug mage, Gandolf the Green, has the most potential for damage output, and the most potential to perish.

Gandolf the Green is my mage and potion master.

With these four individuals (preset or completely customizable), who are pardon of their crimes once they are dropped off at the top of Mount Grimrock, you must make your way through a maze of monsters and traps on your way to freedom. If you are in need of a dungeon crawler cure then Legend of Grimrock is the perfect potion, just watch your step.

Trap doors; get used to seeing them, and falling down them.

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